Showing posts with label 3D. Show all posts
Showing posts with label 3D. Show all posts

sweat......

| Labels: | Posted On Sunday, September 18, 2011





I have nothing to say....

Crazybump is INDEED crazy

| Labels: | Posted On Sunday, September 11, 2011




yep the header is telling you the truth

Sarawak House Model Details

| Labels: , | Posted On Sunday, July 31, 2011



for our final semester project, Battle of Sarawak. for the project I'm in charge of weapons and tower designs, as well all modeling and texturing the houses and props

for more info regarding our game, please visit Battle of Sarawak "official" page:
http://www.facebook.com/BattleOfSarawakGame

Sarawakian Props Model Details

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for our final semester project, Battle of Sarawak. for the project I'm in charge of weapons and tower designs, as well all modeeling and texturing the houses and props

for more info regarding our game, please visit Battle of Sarawak "official" page: http://www.facebook.com/BattleOfSarawakGame

Sarawak House Model

| Labels: , | Posted On Sunday, July 24, 2011




The Sarawakian Village Houses for our final year game project Battle of Sarawak (BOS). This the WIP.










The Finalized Work










The Credits give to my by our group Leader

Making the Sack Process

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Done with the modeling the sack








Apply the texture









Finally use CrazyBump into making the texture to appear more realistic

3D Texture

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Modeler: Ying Kit
Texture Editing: Me

3D Mansion

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this is for designing and modelling a castle/mansion assignment. actually I didn't need to do the texturing-I'm overdoing I guess...hehe...

BOS: Props Credits and WIP

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Props for our final year game project Battle of Sarawak (BOS)










A view from 3D Max Studio. My 3D Max workspace is pretty simple honestly. If too complicated I will get a headache hehe

Playing Around with Textures

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as the title said, I'm testing the textures, or to be precise, I', trying to do texturing. the idea of the design was totally random; I just want to do something round, a ball, which can be opened, so the idea of coconut came in. inside instead of the coconut meat, is a clear water. as I want to continue to do round poly, I made the water floating around, adding more challenge on the water drops textures. adding for the finishing is a straw and a mat. total random stuffs mixing around.lol

3D Lighting Experiment

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still new with 3D Max Studio, I'm currently practicing with the lighting effect. as well as the reflection :p

The House Model

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for designing and modeling a house assignment, we were given a default human model so we can make a house with a correct scale

Improving the Previous Attempt

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First time trying 3D Max Studio. Our first class work is to make a room with a laptop on the table. I decided to make a bedroom. I forgot to do the mattress tho ^^;

Eventually after quite sometimes I managed to improve my 3D skills and decided to challenge myself by redo my 1st 3D attempt. I know I missed the mattress but I decided to keep everything the same with the original

My First 3D Attempt

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First time trying 3D Max Studio. Our first class work is to make a room with a laptop on the table. I decided to make a bedroom. I forgot to do the mattress tho ^^;

Zbrush: A Zombie Dog

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for my ZBrush class. I choose the ZBrush pre-modeled dog for practice. I just added and distorted some details to give him an 'dead like' appearance. The flesh distortion still not good enough tho

Zbrush: An Alien Men

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for my ZBrush class. I choose the ZBrush pre-modeled men's head for practice. I just added and distorted some details to give him an alien appearance